When I Cried About My Guild
A few weeks ago, several members of my guild, including some members of my operations team, quit the guild. I was unreasonably upset about it! I cried a few times, which is absolutely a ridiculous thing to do over something that happens in a game.
I had a shiny new operations group that formed after the expansion was released (we redid the groups for SWTOR 4.0: Knights of the Fallen Empire) comprised of some guildies that I had played with for a long time and some fairly new ones, and suddenly it was gone. I even logged in with false hope for our next operations night, to see if anyone would be there, and I waited around pitifully for a group that wasn’t there anymore.
I knew something was wrong when people started questioning the loot and having arguments. However, I wasn’t expecting people to just leave–some dramatically, some silently–and to not even see a goodbye from anyone. I guess I don’t really matter; I’m not “real.” I’m only pixels on a screen and a voice in Mumble. But I had played with some of them for a long time, multiple times a week for a long time, and I felt hurt.
It made me realize (again) that I shouldn’t care as much as I do about anything on the internet, good or bad. While I consider my guildies or even people I interact with on social media my friends, I probably shouldn’t. It’s difficult to judge who is just being nice or who is genuinely your friend sometimes, and I should’ve learned this painfully obvious lesson a while ago. Making “friends” on the internet is actually a fairly newish concept to me.
I got over it eventually, and while I wish I had some of my buddies with me, I don’t think it would be the same. We’ve recruited quite a bit more people, and we’re ready to fill out more operations teams to start seriously after the New Year. I know there is currently nothing on as far as PvE group content development in the game, but it hasn’t been impacting my experience in-game. My guildies seem happy and excited to play SWTOR–it is quite the opposite of what I see outside the game as far as complaints and unhappiness amongst players. And I’m happy to play with them.